![]() Note : the best way to remplace a logo is with rePac (pac editor) : įor exemple the U cant see me logo is file lgc000002. Ill try to make a full tutorial as soon as possible. Posted FebruPretty much every texture from 90 of all wrestling games. The good thing is you can reapeat it as many times you need it. You will find your new logo inside group images category. 1024 x 256 is for ring aprons, LED boards and announce tables and 1024 x 128 is for. 1024 x 512 is for show logos, watermarks and things like titantron graphics. 1024 x 1024 is for large, square things like the mat in the ring. Your modded image will still be saved in your data when youll load the game and your original logo will be back. '128 x 128, 256 x 256 and 512 x 512 are for attires and smaller items like turnbuckle pads in arenas. now restore the original logo in your game files. So the trick is actually to mod/remplace one original logo by the picture you want to import, 5then go in game, create group images in cas or caa and only add the modded logo. When the game needs it, it loads it from your saved data and dont use the differents logos used to made it. When you use the group images that allow to merge different logos in the game to create a new logo, this new logo is actually saved inside your saved data. What you CANT do: import face photo for superstars ![]() ![]() What you can do : import your own logos to use on superstars, belt, arena, etc I've found a way to import logo without using the online feature. ![]()
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